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NPC Generator

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Advanced [show]


Nicholas Shirley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a hunchback. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Professionalism, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicholas Shirley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 17 (+3)11 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Simon Bradley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A powerful wizard made him what he is. He dropped out of school before completing his studies. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Simon Bradley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)5 (-3) 12 (+1)11 (+0)
Skills Perception +3, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ralf Langley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blonde hair is braided into rings. He has several tiny emerald earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ralf took refuge in the large cave and found the beat up bow and armor he uses now. He now mingles about in high society.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich, Nature. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Ralf Langley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)18 (+4) 14 (+2)16 (+3)
Skills Arcana +6, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Giant, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Carpenter. He has a moderate pudge and is not very fit. His chestnut hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Carpenter soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Optimist, Justice, Fighting. Bonds: Job, Attractive. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Bertram Darlington, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Disguise kit.


Social Check DCs


Gunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown coat over a grey low-cut shirt, and a feathered hat upon his head. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: Gunter was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Flaws: Disease, Impulsive, Ugly. Bonds: Job, Criminal record. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Lincoln, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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