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NPC Generator

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Advanced [show]


Hunter Webley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is dressed in a clean white cloak covering his clean studded leather. He has shaved his head bald. His eyes, though not visible through his cowl, are amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Criminal record. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Hunter Webley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)7 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny sapphire earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Rich, Adventurer, Mentor. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Ernest Gentry, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Aquamarine (200 gp). 1 Everburning torch.


Social Check DCs


Anthony Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is physically well-built. He has moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Anthony Nibley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)15 (+2) 16 (+3)7 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Huckabee, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a worn and beaten armor. He has silver hair. He has gray eyes and a white hat with a tan feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with painting.

History: He got into the Apothecary business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job

Ideals: Gifted, Artistic. Bonds: Job, Criminal record, Family. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Tim Huckabee, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)17 (+3) 17 (+3)8 (-1)
Skills Athletics +4, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Patrick Davenport, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Philantrophist, Gifted, Athletic. Flaws: Shy. Bonds: Rich. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Patrick Davenport, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)15 (+2) 16 (+3)15 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs

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