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NPC Generator

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Advanced [show]


Cory Winchester, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light pastel in addition to tight pants. His brown hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Fisher in town.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Poor, Religious. Occupation: Fisher

Voice: American accent

Attributes [hide]

Cory Winchester, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Diggory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy blonde hair. His eyes are a pleasant green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Criminal record, Poor. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Diggory Beckwith, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes, marred by beers. His tied-back hair is auburn. He has blue eyes.

Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Clerebold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, In love, Family. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Clerebold Sydney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs


Raymond Shipley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears an entirely black suit with brown socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. He wears his auburn hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: His mother raised him in a mountain cabin. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Raymond Shipley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He has the majority of his body covered in plate. He has a hunchback. With bright white hair and a scraggly beard. His green eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Healer father left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Server

Voice: Russian accent

Attributes [hide]

Gerard Graham, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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