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NPC Generator

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Advanced [show]


Ernest England, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear tan tank tops with yellow pants. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Ernest was born the youngest of three triplets. His childhood dream was to be a Fletcher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Fletcher again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Logical. Bonds: Family, Job, Rich. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Ernest England, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Randal Braxton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Glassblower. He carries a battered warhammer and tarnished mace as well. His golden hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Glassblower. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to loving parents in a slum to the south. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Glassblower for hire.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Racist. Bonds: Job, Enemies, Poor. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Randal Braxton, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His hair is long and red with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 7 years old his parents immigrated from the south. He moved from fad to fad and when he turned 15 he discovered poetry. He left for the south, certain he would find work there.

Motivation: Money/treasure.

Ideals: Joker, Justice, Artistic. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Jocelyn Mitchell, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Charles Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has a moderate pudge and is not very fit. He has moderate length chestnut hair. His fierce blue eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. A freak accident while working with his Cartwright mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Poor, Debt. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Stapleton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy auburn hair. His amber eyes peer out from beneath his broad brown hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He was born into a rich family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Pacifist, Gifted. Flaws: Cynical. Bonds: Rich. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Bertram Shirley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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