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NPC Generator

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Advanced [show]


Arnold Rowley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear black pants and tee shirts. His black hair is greasy and uncared for. His brown eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Rowley, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Halfling, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Everard Benson, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Stableman does, and a wedding ring on his left hand. His golden hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Professionalism. Bonds: Job, In love, Adventurer, Rich. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Everard Benson, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Aldous Myerscough, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His long red hair reaches down to his waist. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Bookbinder, who enjoyed hunting, Aldous was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Depressed. Bonds: Poor, Military, Nature, Job. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Myerscough, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp. Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 3 Holy water. 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Cory Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Flaws: Addict, Ugly. Bonds: Military, Poor, Job, Criminal record. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Cory Tindall, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Skelton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized green coat. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to cover his moderate length auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Justice. Flaws: Addict. Bonds: Immigrant. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Clerebold Skelton, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 600 gp.


Social Check DCs

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