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Advanced [show]


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Shane was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Slave, Family. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Shane Ridley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Guy Rowley, Male Human [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his rapier. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is long and chestnut with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Slave. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Rowley, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Jocelyn Kitchur, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear green tank tops with tan pants. He wears his golden hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: He got into the Carpenter business at a young age. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Jocelyn Kitchur, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Alexandrite (900 gp).


Social Check DCs


Guy Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His eyes are likewise gray. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: Born to a Animal Trainer, his father struggled to pay the bills. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Guy's father didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Guy Garrick, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Heward Stafford, Male Human [Permalink]

Personal [hide]

Description: This man typically wears grey cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has a red handlebar mustache and slicked back red hair. His eyes are likewise gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heward was born in the north. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Stafford, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 16 (+3)7 (-2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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