Ernest Tyndall, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His golden hair is long and unkept. His eyes are amber.
Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to loving parents in a slum to the west. He worked as a nervous Jeweler and found it very stressful. He now owns his own business.
Motivation: Further expansion of business; and human compassion
Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2500 sp.
Gilbert Bing, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Locksmith, Gilbert learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Shy. Bonds: Job, Criminal record. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp.
Gunter Van Es, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy brown suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.
Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He believes the world needs to unite to get rid of dire rats once and for all.
History: He got into the Carpenter business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: To be a Beggar again; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Nature. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp. Tourmaline (50 gp).
Chad Byron, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan tunic with green highlights, and long white pants that bunch up around his shoes. He wears his chestnut hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He exudes charisma. He is a tour de force of persuasion. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the east, but his parents moved at a very young age to the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Opinionated. Bonds: Attractive, Immigrant, Rich. Occupation: Soapmaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp. 1 Half-Plate.
Justin Clifford, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Jeweler, and he perpetually has his flail ready. His brown hair is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Justin has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting. Flaws: Addict, Mundane, Racist, Disease, Insomniac. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 20 pp. 1 Breastplate. 1 Masterwork studded leather. 1 Half-Plate.
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