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NPC Generator

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Advanced [show]


Trey Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a grey poncho over his likewise colored trousers and shirt. With bright black hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Crown-heir. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. By chance he met his sister recently and the two have been together since.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Flaws: Mundane, PTSD. Bonds: Job, Family, Enemies. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Trey Chatham, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 17 (+3)18 (+4)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Harper, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. With a patchy red beard and wild red hair. His blue eyes peer out from beneath his top white hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Harper, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. Banded agate (12 gp). Alexandrite (200 gp). Moss agate (12 gp). Malachite (12 gp).


Social Check DCs


Henry Harlan, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Priest does, and he perpetually has his longsword ready. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Job, Nature. Occupation: Priest

Voice: French accent

Attributes [hide]

Henry Harlan, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 8 (-1)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Superior lock.


Social Check DCs


Shane Benson, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He is bristling with hidden weapons, mostly pickaxes and bows. He has a long brown beard with little hanging trinkets. His fierce gray eyes like to dwell on things.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Knight, Shane learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Performer again; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Criminal record, Attractive, Job, Slave. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Benson, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)11 (+0) 16 (+3)9 (-1)
Skills Nature +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Aquamarine (300 gp). Coral (70 gp). 1 Silk rope.


Social Check DCs


Ralf Langley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a black tunic with pastel highlights, and long blue pants that bunch up around his shoes. His white hair, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the south. His druidic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To get a good night's sleep; and a deep hatred of orcs

Ideals: Gifted. Flaws: Ugly, Depressed, Insomniac. Bonds: Poor, Enemies. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Langley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs

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