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NPC Generator

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Advanced [show]


Gerard Payton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His red hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Junk Dealer and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Job, Military. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Gerard Payton, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Wymar Alby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His golden hair is greasy and uncared for. He has several tiny opal earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he is greedy

Flaws: Ugly, Racist. Bonds: Immigrant, Rich, Adventurer. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Wymar Alby, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2500 sp.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit, and he perpetually has his spear ready. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Ernest studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Fighting, Gifted. Flaws: Mundane, Depressed. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Ernest Graham, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Huxley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair, when down, is lengthy. His green eyes dart from person to person.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Gifted. Flaws: Insane, Impulsive, PTSD. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Reynard Huxley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Clerebold Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his nunchaku. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To share knowledge with the world; and wants his loneliness to end

Ideals: Persistence, Gifted, Logical. Flaws: Ugly. Occupation: Marshal

Voice: French accent

Attributes [hide]

Clerebold Chatham, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Obsidian (12 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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