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NPC Generator

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Advanced [show]


Bertram Brady, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has moderate length blonde hair. His eyes are gray and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Guardian. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Brady, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He is physically well-built. His hair, while still mostly black, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Shy. Bonds: In love, Nature, Rich, Adventurer. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Prescott, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Blue quartz (13 gp).


Social Check DCs


Godfrey Rayden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears bulky blue painted plate armor. His brown hair is unkempt and raggedy. His gray eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Godfrey Rayden, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 sp. Sard (50 gp). Freshwater pearl (10 gp). Smoky quartz (50 gp). Red garnet (100 gp).


Social Check DCs


Chad Home, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is physically well-built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Chad was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Home, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)7 (-2) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Patrick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is wearing a long, grey cloak, and his gloved hand is found clutching a longbow. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: Patrick was raised in a hard working conservative environment. A freak accident while working with his Tanner mother left him crippled. He inherited the family business which he has now maintained for 6 years.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy, Disease. Bonds: Job. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Patrick Mitchell, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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