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Advanced [show]


Henry Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses well, typically a more casual-formal manner. He has a long golden beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Henry Tewksbury, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Lewis Branson, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the south, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Lewis Branson, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +0, Animal Handling +4
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: White pearl (100 gp).


Social Check DCs


Bernard Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and brown robe with the hood down, and he perpetually has his axe ready. He has a small bristly mustache and wavy brown hair. His eyes, though not visible through his cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends

Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Nature. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Bernard Lindsey, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Fire opal (1100 gp). Fire opal (1100 gp). Violet garnet (1000 gp). Azurite (15 gp). 1 Breastplate.


Social Check DCs


Lance Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports green clothing, slightly heavier than average wear. His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his singing dream.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Attractive, Family. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Lance Winterbourne, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Melancon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail, marred by sweets. He has dyed his greying brown hair a little too much giving a sharp brown color. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Gifted. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Melancon, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1500 sp. Hematite (12 gp). Deep green spinel (100 gp).


Social Check DCs

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