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Advanced [show]


Geoffrey Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is dressed in a clean black cloak covering his clean studded leather. He has a hunchback. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Soapmaker profession.

History: He got into the Architect business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He has decided he is irredeemable; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Everleigh, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Azurite (9 gp). Deep green spinel (100 gp). Sard (20 gp). 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs


Solomon Dudley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears red trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Solomon took refuge in the large cave and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Solomon Dudley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 40 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Fulton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man likes to wear ponchos typically of a light blue in addition to tight pants. His brown hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Drogo Fulton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Richard Ansley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Richard was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record, Family. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Richard Ansley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Wentworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. He has brown hair. He is baby faced.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Slave. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Wentworth, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)7 (-2) 10 (+0)11 (+0)
Skills History +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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