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Advanced [show]


Anselm Oakes, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He is tall, broad shouldered and powerfully built. His hair is silver and curly. His eyes are likewise gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Anselm Oakes, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Henry Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. His blonde hair is knotted and matted. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of northern immigrants he idolized his father. He has had some formal dancing training, and achieved minor success. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor; and to be a architect again

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Henry Spalding, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)10 (+0) 8 (-1)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 25000 sp. Tiger eye turquoise (15 gp). Jade (150 gp). 1 Good lock. 1 Superior lock. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Clerebold Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has a small bristly mustache and wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Clerebold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Clerebold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He desires power and/or immortality; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Job, Adventurer. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Clerebold Stansfield, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 20 pp. 2 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Adelard Browning, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and brown robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut jaggedly and amateurishly. This brown eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Adelard Browning, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lance Oakes, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Many drow want him driven away.

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Enemies, Rich. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Lance Oakes, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (40 gp). White pearl (40 gp).


Social Check DCs

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