Alex Palomarez, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears just a violet suit. His hair is greying and his face has many wrinkles. His eyes are brown.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to loving parents in a slum to the north. In his 10th year, his parents were killed by a gnolls raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: He wants revenge against gnolls.
Ideals: Joker, Artistic. Bonds: Family, Poor, Enemies. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp.
Alexandre Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. With bright golden hair and a scraggly beard. He has several tiny amethyst earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To get a good night's sleep; and money/treasure
Flaws: Mundane, Insomniac. Bonds: Attractive, Rich, Military. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3000 sp.
Solomon Fawcett, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized opal on his right hand. With bright golden hair and a scraggly beard. He is baby faced.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a plains tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Racist. Bonds: Attractive, Rich, Adventurer, Nature. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Godfrey Windsor, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His hair is long and chestnut with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Laborer for hire.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Flaws: Addict, Fearful. Bonds: Job, Slave, Mentor, Adventurer. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lance Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. His golden hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 4 years old his parents immigrated from the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!