John Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his feathered blue hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He enjoys reading and quiet.
History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Logical, Athletic. Bonds: Poor, Attractive, Nature. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Tim Kensley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. He became a Barkeep soon after.
Motivation: To prove his worth to the world; and seeks redemption
Ideals: Extrovert, Persistence. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Ernest Gracey, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Chrysoprase (40 gp).
Solomon Wheatley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the north, but his parents moved at a very young age to the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Bonds: Family, Immigrant, Criminal record. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Patrick Presley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear green tank tops with blue pants. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny aquamarine earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy
Ideals: Opinionated, Joker. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 44000 sp. Onyx (40 gp). Moonstone (40 gp).
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