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NPC Generator

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Advanced [show]


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of magic on his torso. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: Gerard was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Persistence. Flaws: Ugly, Shy. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Atherton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. An abacus with copper, silver and gold markers (30 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Guy Snowdon, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a brown coat with white slacks. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair down. He has hazel eyes and a red hat with a brown feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Immigrant, Debt. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Guy Snowdon, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 7 (-2)6 (-2)
Skills Insight +0, Persuasion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Trey Tenley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, black cloak. His black hair is cut short. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a crush on the local Bellfounder; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Justice. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Trey Tenley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)9 (-1) 7 (-2)8 (-1)
Skills Animal Handling +0, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Raymond Perry, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He has a brown handlebar mustache and slicked back brown hair. This blue eyed northerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: He was born in the north, but his parents moved at a very young age to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Raymond Perry, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)7 (-2) 12 (+1)10 (+0)
Skills Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carved bone or ivory statuette (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Justin Sheldon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his shield. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Justin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Justin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Justin. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Extrovert. Bonds: Military, Criminal record. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Justin Sheldon, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 15 (+2)6 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Tiger eye turquoise (5 gp).


Social Check DCs

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