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NPC Generator

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Advanced [show]


Miles Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a blue suit, tan shirt, and blue tie. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a slaver, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Ainsley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Raymond Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his blonde hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raymond was born the youngest of three triplets. A freak accident while working with his Sailor mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Disease, Racist, Shy. Bonds: Poor, Family. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Carlton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills Athletics +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Richard Norton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His silver hair, when down, is lengthy. His eyes are hazel and beady.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive, Racist. Bonds: Religious, Mentor. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Norton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Star rose quartz (80 gp). Tiger eye turquoise (6 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He sports blue clothing, slightly heavier than average wear. He has a very tight haircut. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with a spirit at a very young age, Ralf has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy, Disease. Bonds: Military. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Ralf Allerton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 7 (-2)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Star rose quartz (40 gp). Tiger eye turquoise (12 gp). Red spinel (80 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Cartwright. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Geoffrey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Rich, Job, Religious, Criminal record. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Barlow, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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