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NPC Generator

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Advanced [show]


Thomas Acton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His golden hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business.

Flaws: Hedonist. Bonds: Job, Religious, Criminal record. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Acton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. Black star sapphire (700 gp). Moss agate (6 gp). 7 Acid flasks.


Social Check DCs


Conrad Allerton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown coat over a black low-cut shirt, and a deerstalker hat upon his head. He wears his hair in dreadlocks. He is baby faced.

Personality: He dislikes all the random violence that takes place in the east. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Detective business at a young age. His arcane abilities were realized during a raid on his village. He struck the Detective job and began his own company from there.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and regain custody of his son

Ideals: Pacifist, Entrepeneur, Gifted. Bonds: Job, Family. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Conrad Allerton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 35000 sp. Smoky quartz (50 gp). 1 Half-Plate.


Social Check DCs


Patrick Hartford, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: Patrick was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Hedonist, Ugly. Bonds: In love. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Patrick Hartford, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Antitoxin.


Social Check DCs


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case, and a wedding ring on his left hand. His golden hair is braided into rings. He has a dull look in his violet eyes.

Personality: He dislikes all the random violence that takes place in the north. He is harsh and unforgiving.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the large cave and found the beat up warhammer and armor he uses now. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Theodoric never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Pacifist. Flaws: Antagonistic. Bonds: In love, Family, Nature. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Clapham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 90 pp. 2 Thunderstones. 1 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Alex Stapleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Alex was born the youngest of three triplets. His martial abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: He uses money and sex appeal to get what he needs; and an old rival family wants him found

Ideals: Gifted. Bonds: Rich, Attractive, Religious, Family. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Alex Stapleton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (300 gp).


Social Check DCs

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