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NPC Generator

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Advanced [show]


Clerebold Carlton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Carter. He keeps his long black hair kept up in a rat tail. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: Clerebold was raised in a hard working conservative environment. A gifted student he started as a Server, but he got bored and became a Carter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants revenge against illithids; and sabotage a competitor

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Job, Family, Enemies. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Carlton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his trident ready. With bright silver hair and a scraggly beard. His eyes are brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Interpreter, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's in love

Ideals: Fighting. Flaws: Terse, Impulsive. Bonds: Nature, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Theodoric Darlington, Male Human Fighter 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. Tourmaline (130 gp).


Social Check DCs


Tim Quinton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a black collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His long golden hair reaches down to his waist. His eyes are blue and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Tim Quinton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He wears a colorful flower in his blonde hair. He has several tiny sapphire earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Anthony was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Rich, Job. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Anthony Lincoln, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Gerald Livingstone, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in collared shirts and wears a proper scarf over his head. His hair is red and very short. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west, but his parents moved at a very young age to the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Gerald Livingstone, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 18000 cp.


Social Check DCs

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