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NPC Generator

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Advanced [show]


Clerebold Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear violet tank tops with grey pants. His head has been shaved. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Barber, who enjoyed hunting, Clerebold was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Armorer.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Clerebold Clifford, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Peter Morley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a wide-brimmed hat to hide his balding. He has several tiny sapphire earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Gifted, Justice. Bonds: Rich, Job, Immigrant. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Peter Morley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Manfred Woods, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a brown and blue robe with the hood down. He has moderate length red hair. His eyes, though not visible through his cowl, are hazel.

Personality: He acts crazy and hedonistic. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels kind of lost in life; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Hedonist, Depressed. Bonds: Criminal record, Family. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Manfred Woods, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)17 (+3) 10 (+0)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Druidic, Auran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 pp.


Social Check DCs


Roger Gresham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white tunic with black highlights, and long red pants that bunch up around his shoes. His auburn hair is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Roger was born in the south. At a young age he loved to build and create. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Military, Guardian, Job. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Roger Gresham, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He has a small bristly mustache and wavy auburn hair. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: He is a Slaad in disguise. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Assassin job and began his own company from there.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Flaws: Impulsive, PTSD. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Alex Birkenhead, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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