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Advanced [show]


Raymond Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Flaws: Insomniac, Depressed. Bonds: Slave. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Raymond Kinsley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)13 (+1) 18 (+4)15 (+2)
Skills Insight +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Quinton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with dancing.

History: He was born several months after his father was called into army service. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Artistic, Gifted. Bonds: Military, Criminal record. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Quinton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)18 (+4) 10 (+0)12 (+1)
Skills Investigation +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 23000 cp. 1 Good lock. 1 Climber’s kit. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Gomory Dumph, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and a deep hatred of illithids

Flaws: Insomniac, Depressed. Bonds: Enemies, Family, Adventurer. Occupation: Spy

Voice: French accent

Attributes [hide]

Gomory Dumph, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Hunter Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His moppish golden hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Tanner business at a young age. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Hunter Middleton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Silver holy symbol.


Social Check DCs


Clerebold Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny sapphire earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Selfish, Addict, Fearful. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Clerebold Hadleigh, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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