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NPC Generator

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Advanced [show]


Alex Reed, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Alex Reed, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Enfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and sports blue clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. His blonde hair is lengthy. He has several tiny amethyst earrings on each ear.

Personality: Calm and collected, he is a well trained Crown-heir. He invites people to come help in his community garden.

History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Crown-heir job and began his own company from there.

Motivation: Further expansion of business; and he is greedy

Ideals: Philantrophist. Bonds: Rich, Job, Debt. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Enfield, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Justin Fawcett, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair and beard is wavy and long. His eyes are brown and catlike.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich northern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor.

Bonds: Attractive, Job, Adventurer, Rich, Debt. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Justin Fawcett, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)16 (+3) 19 (+4)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 14
Languages Common, Undercommon, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp. Azurite (5 gp). Sardonyx (30 gp). Rhodochrosite (5 gp).


Social Check DCs


Drogo Heiser, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he is dressed in a clean white cloak covering his clean studded leather. He keeps his long brown hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Addict. Bonds: Enemies, Attractive, Slave. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Heiser, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bertram Graham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears green trousers with black and yellow striped suspenders. He wears various colorful collared shirts. He wears a feathered hat to cover his moderate length chestnut hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and he is content

Flaws: Mundane. Bonds: Attractive, Family, Rich, Slave. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Bertram Graham, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. Black pearl (300 gp). Eye agate (14 gp). Alexandrite (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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