Lewis Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is singed and shortened. His face is scarred and worn.
Personality: Eccentric and domineering, Lewis will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting, Extrovert. Flaws: Ugly, Impulsive, Mundane, Depressed. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 300 gp. Red-brown spinel (50 gp).
Solomon Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his glaive ready. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Rich. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Giant, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Henry Hartford, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a white handlebar mustache and slicked back white hair. His fierce amber eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He has achieved small success as a Sage.
Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable
Ideals: Athletic, Opinionated. Bonds: Criminal record, Slave, Job, Adventurer. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Don Washington, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. His auburn hair is kept up in a ponytail inside a top hat. His eyes are amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Giant, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Clerebold Woods, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely tan suit with green socks and a vest with buckled shoes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich southern family. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 5 years.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Greedy. Bonds: Adventurer, Rich, Job. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!