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Advanced [show]


Wymar Hadley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy chestnut beard and wild chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: Born in the east to a Mercenary, Wymar learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Insane, Depressed, Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Wymar Hadley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Chrysoprase (30 gp). Alexandrite (800 gp). 2 Tanglefoot bags. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean tan cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has golden hair. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He comes from a rich eastern family. He was taken from his home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Opinionated, Fighting. Bonds: Slave, Criminal record, Rich. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Guy Shelly, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Alby, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His auburn hair is styled in orderly dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Robert was born the youngest of three triplets. In his 10th year, his parents were killed by a gnolls raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Family, Enemies. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Robert Alby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Compton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. He keeps his white hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: Everard was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was granted psionic powers by his dying brother.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Gifted, Persistence. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Everard Compton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Theobald Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is cut short. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theobald was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Family. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Theobald Halsey, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)15 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs

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