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Advanced [show]


Shane Reed, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. With a patchy brown beard and wild brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Fighting, Gifted. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Shane Reed, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Hastings, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his pickaxe ready. His red hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Persistence. Bonds: Family, Poor, Adventurer. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Trym Hastings, Male Human Fighter 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 10 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Giant, Ignan, Gnome, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Skelton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green trousers with blue and black striped suspenders. He wears various colorful collared shirts. He keeps his long blonde hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily eccentric. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Peter was born with his mother's beautiful face. After coming to the age of reason, Peter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted, Justice. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Peter Skelton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Reynard Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is long and unkept. His eyes, though not visible through his cowl, are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and wishes to resurrect an old love

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Reynard Fulton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 7 (-2)15 (+2)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2 Holy water.


Social Check DCs


Wymar Cornish, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. He is bristling with hidden weapons, mostly sais and halberds. His chestnut hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Wymar studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Criminal record, Attractive. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Cornish, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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