Jocelyn Harrington, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear pastel tank tops with tan pants. He has wavy golden hair. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Religious. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 sp. Chalcedony (50 gp). Pink pearl (140 gp). Alexandrite (700 gp). Violet garnet (700 gp). 1 Half-Plate.
Shane Beverly, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His hair is brown and very short. He has gleaming, smiling blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.
History: Shane was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Gifted, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Hematite (11 gp). Violet garnet (700 gp). Moss agate (11 gp). 1 Small steel mirror. 1 Superior lock.
Simon Westbrook, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy grey pantaloons and a tan scarf. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is short and white. His eyes are amber and beady.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Money/treasure; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Mentor. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
Ernest Dumph, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His eyes are amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Bowyer.
Motivation: Expand his business; and he is greedy
Ideals: Optimist, Professionalism, Gifted. Bonds: Rich, Job. Occupation: Bowyer
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 8000 cp.
Percival Copeland, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, white, dusty cloak. He has a long golden beard with little hanging trinkets. His eyes are blue and catlike.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and to be a mortician again
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Fearful. Bonds: Job, Nature. Occupation: Performer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp. Peridot (70 gp). Peridot (70 gp). Brown-green garnet (150 gp). Sardonyx (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
