Ernest Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. His blonde hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an apprentice working in his father's forge. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Tiger eye turquoise (10 gp).
Rolf Redfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He wears a wide-brimmed hat to hide his balding. He has a dull look in his amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Deep blue spinel (300 gp). Golden pearl (90 gp). Deep blue spinel (300 gp). Hematite (8 gp). 1 Minor magic item.
Hunter Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast island. He moved from fad to fad and when he turned 15 he discovered painting. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Artistic. Bonds: Nature, Rich. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 90 pp.
Cory Vance, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, black cloak. He has a penchant for wearing a ring with an oversized topaz on his left hand. His long auburn hair is drawn into a two foot long braid. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cory was born on a far southern forest where he grew up under the tutelage of his father, an expert Miner. He has achieved small success as a Miner.
Motivation: Retire the richest man in the south; and expand his business
Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Rich, Immigrant, Job. Occupation: Miner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Rock crystal (60 gp).
Peter Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light tan in addition to tight pants. He is muscular with a powerful set of arms. He has wavy silver hair. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He has had some formal poetry training, and achieved minor success. He now spends his time doing works of charity.
Motivation: Marry his sister to traveling adventurers; and to reunite with his old friends
Ideals: Philantrophist, Joker, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp.
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