Heward England, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears just a grey suit. His hair is silver and curly. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Joker. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. 4 Antitoxin.
Reynard Sydney, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears black trousers with green and black striped suspenders. He wears various colorful collared shirts. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His amber unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across
History: He was born several months after his father was called into army service. A freak accident while working with his Servant father left him crippled. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Criminal record, Military. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Hunter Rowley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a white poncho over his likewise colored trousers and shirt. His hair is red and curly. His hazel eyes peer out from beneath his broad white hat.
Personality: He dislikes all the random violence that takes place in the south. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. In his 17th year, his parents were killed by a dire rats raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a armorer and was forced into it by his family
Ideals: Pacifist. Bonds: Family, Rich, Enemies. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Jasper (40 gp).
Charles Lindsey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with broad hat. He has moderate length brown hair. His amber eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Merchant business at a young age. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Merchant.
Motivation: To be a Scribe again.
Ideals: Optimist. Bonds: Immigrant, Job. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Dustin Middleton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears violet trousers with grey and green striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His silver hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich western family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!