Gilbert Preston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in blue turtlenecks beneath a brown coat with white slacks. His white hair is braided into rings. His eyes, though not visible through his cowl, are amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Shoemaker, Gilbert learned a great deal about his mother's area of expertise. A gifted student he started as a Glassblower, but he got bored and became a Shoemaker. He has drifted from career to career and currently works as a Shoemaker.
Motivation: Human compassion; and to get a good night's sleep
Ideals: Joker. Flaws: Insomniac, Racist. Bonds: Job. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: Peridot (30 gp). Hematite (13 gp). Star rose quartz (30 gp). Moss agate (13 gp).
Gerard Remington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His black hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.
History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Poor, Nature. Occupation: Navigator
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1700 sp. Golden pearl (70 gp). Moss agate (14 gp). Blue sapphire (600 gp). 1 Half-Plate. 1 Banded mail.
Lance Shipley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He is dressed in an above average manner, and his gloved hand is found clutching a falchion. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business; and expand his business
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Randal Winchester, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Roofer profession.
History: He was born in the west. He was taken from his home at a very young age. He left for the west, certain he would find work there.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult.
Flaws: Addict. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Bloodstone (40 gp). Amethyst (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Everard Eastoft, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple brown robe with black stripes complete with hood. His golden hair is long and unkept. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of drow once and for all.
History: Born to a Body Guard, his mother struggled to pay the bills. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in mace use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp. Red garnet (40 gp). Star rose quartz (30 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

