Drogo Remington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in black turtlenecks beneath a white coat with blue slacks. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 cp. 1 Half-Plate.
Drogo Yorke, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. His white hair is cut jaggedly and amateurishly. His eyes are likewise gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and he's looking for his big break
Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Enemies. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp. 1 Half-Plate.
Theodoric Wade, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a dagger. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant violet.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Theodoric never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: His religion dominates his actions; and seeks redemption
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Criminal record, In love, Religious. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1900 sp.
Heward Trollope, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man typically wears a sleeveless long coat of deep yellow leather and dull tan iron scale mail. He wears a deerstalker hat to cover his moderate length blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Bookbinder. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job, Religious. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 1800 sp.
Gerald Mitchell, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.
History: He was born to loving parents in a slum to the east. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Sard (30 gp). Citrine (30 gp).
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