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NPC Generator

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Advanced [show]


Geoffrey Ashley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Disease, Antagonistic. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Geoffrey Ashley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a simple red robe with black stripes complete with hood. He carries a battered shortbow and tarnished greatsword as well. His chestnut hair is unkempt and raggedy. His blue eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the north; and he wants to meet his childhood hero

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Percival Kent, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork manacles. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Roland Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears black cloth garments or leather armor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes and a black hat with a violet feather.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Justice, Impeccable. Flaws: Addict. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Roland Shelly, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 10 (+0)17 (+3)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his white hair down. His blue eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: He was born in the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant, Debt. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Guy Hadlee, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A silver and pearl hairclip (100 gp).


Social Check DCs


Trey Carlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy brown suit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Attractive, Immigrant, Adventurer. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Carlton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)5 (-3) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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