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NPC Generator

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Bernard Winthrop, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a well pressed and immaculate suit (or dress). His hair is brown and curly. His fierce brown eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: When he was but 5 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Stylist soon after.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Job, Immigrant, Mentor. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Bernard Winthrop, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Fisher. His auburn hair is cut jaggedly and amateurishly. He has gray eyes and a brown hat with a yellow feather.

Personality: Eccentric and domineering, Drogo will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Job, Religious. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Drogo Hadlee, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 7 (-2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Oakley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tight fitting brown shirt and pants. His clothes are grease stained in places. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hunter was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Knight.

Motivation: Further expansion of business; and he is wracked by social anxiety

Flaws: Depressed, Fearful. Bonds: Poor, Immigrant, Job. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Hunter Oakley, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)6 (-2) 7 (-2)8 (-1)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Randal Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich western family. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in sai use. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist, Professionalism. Bonds: Slave, Rich, Enemies. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Tenley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Alston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a whip. With bright silver hair and a scraggly beard. His brown unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Disease, Shy. Bonds: Religious. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Alexandre Alston, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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