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Advanced [show]


Gerald Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, green, dusty cloak. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: Gerald was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Brewer.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Gerald Dumph, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Hugh Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear tan pants and tee shirts. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Architect, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Hugh Walcott, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Coral (160 gp).


Social Check DCs


Gunter Nibley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is lengthy and is close to two feet long. He has violet eyes and a brown hat with a red feather.

Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern; and to be a courier again

Ideals: Artistic. Flaws: Mundane. Bonds: Guardian, Family, Job. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Nibley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. Black pearl (900 gp). Violet garnet (900 gp). Rose (20 gp).


Social Check DCs


Guy Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Animal Trainer. His auburn hair is still thick. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Pacifist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Stanton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Old masterpiece painting (900 gp). 2 Alchemist’s fire.


Social Check DCs


Norman Clayden, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is typically in his Jeweler uniform. He is tall, broad shouldered and powerfully built. His chestnut hair is cut short. His fierce gray eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful necromancer made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to reunite with his absent mother

Ideals: Fighting. Bonds: Job, Family, Nature, Mentor. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Norman Clayden, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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