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Advanced [show]


Norman Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. He wears a broad hat to cover his moderate length white hair. His blue eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Norman was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Pickering, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Coral (90 gp). Jade (90 gp). Red garnet (90 gp).


Social Check DCs


Hubert Chatham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a fancy black suit, and his gloved hand is found clutching a lance. He has done his best to style his chestnut hair to look like a famous performer. This amber eyed northerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: He got into the Cartwright business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To unite with his sister; and revenge

Flaws: Insane, Lazy. Bonds: Attractive, Job, Enemies, Family. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Chatham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Everly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large pastel mantle and cape that has been intricately interwoven into his white robe. His moppish silver hair is in a traditional bowl cut. His thin eyebrows rest above his beady amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Opinionated. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Gomory Everly, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Adelard Brixton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He's looking for his big break.

Ideals: Optimist. Flaws: PTSD. Bonds: Poor, Immigrant, Adventurer. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Adelard Brixton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Miles Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His red hair is drawn into a tight pony tail with a skull scrunchie. He has gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Miles Tewksbury, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Coral (40 gp). Alexandrite (300 gp). Moss agate (13 gp). Chalcedony (70 gp).


Social Check DCs

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