John Ryley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a violet shirt with thin tan vertical stripes and blue pants. His whole body is exceptionally muscular. His long white hair reaches down to his waist. His eyes are a pleasant hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Poor, Enemies. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Diggory Yorke, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is lengthy. His fierce violet eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Diggory was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp. Moss agate (7 gp). Aquamarine (1500 gp). 1 Simple lock.
Gilbert Dudley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His blonde hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gilbert's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Shy, Antagonistic, Secretive. Bonds: Mentor, Poor, Slave. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Randal York, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He sports a long red beard, and similarly colored long hair. His brown eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Sailor in town.
History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 12 years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Richard Badger, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fancy white suit. He has wavy auburn hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Revenge; and to reunite with his old friends
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
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