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Advanced [show]


Ralf Melancon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears blue leather gloves, a blue jacket, and tight pants. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he has a crush on the local stableman

Ideals: Justice, Persistence. Flaws: PTSD. Bonds: Adventurer, Has a crush. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Ralf Melancon, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)8 (-1) 14 (+2)4 (-3)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gomory Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has no hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Addict, PTSD. Bonds: Religious. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Bentley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)7 (-2) 15 (+2)7 (-2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Moss agate (11 gp). 1 Chain shirt.


Social Check DCs


Anthony Wellington, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Impeccable. Flaws: Ugly, Insane, Mundane. Bonds: Rich. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Anthony Wellington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)7 (-2) 10 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2 Smokesticks. 2 Smokesticks. 2 Antitoxin.


Social Check DCs


Gunter Ansley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Gunter Ansley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 2 Thunderstones.


Social Check DCs


Trym Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered lance and tarnished rapier as well. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and revenge

Ideals: Entrepeneur, Fighting, Professionalism, Extrovert. Flaws: Ugly. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Trym Wellington, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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