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Advanced [show]


Hugh Everly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair, when down, is lengthy. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a slaver, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered west to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to prove his worth to the world

Ideals: Passionate. Flaws: Impulsive, PTSD. Bonds: Adventurer, Mentor. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Hugh Everly, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6

Possessions: 30000 cp. Chrysoprase (80 gp). Onyx (80 gp).


Social Check DCs


Trey Law, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and his gloved hand is found clutching a kukri. He has chestnut hair. He has hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He left for the east, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Trey Law, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)7 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Hematite (15 gp). 1 Minor magic item.


Social Check DCs


Alexandre Snowdon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.

Personality: Eccentric and domineering, Alexandre will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Snowdon, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)16 (+3) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: Born in the west to a Dyer, Arnold learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better kind of golem.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Adventurer, Job, Criminal record, Guardian. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Arnold Blakeley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bernard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts, and he perpetually has his bastard sword ready. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful slaver made him what he is. A freak accident while working with his Spice Merchant father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: He seems to be bored by most things; and he wants to get laid

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Attractive, Mentor. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Bernard Eastoft, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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