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Advanced [show]


Geoffrey Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Geoffrey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Professionalism, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Geoffrey Ashton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Godfrey Alston, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. With bright silver hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Godfrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is a Metallic Dragon in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Passionate. Bonds: Family, Adventurer, Rich, Enemies. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Godfrey Alston, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)8 (-1) 12 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 cp. Bloodstone (60 gp). Amber (90 gp). 1 Crowbar. 1 Simple lock.


Social Check DCs


Norman Beitz, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. He has a small bristly mustache and wavy blonde hair. His gray unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Norman never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Disease, Insomniac. Bonds: Slave. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Norman Beitz, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Lance Langdon, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he has a large yellow mantle and cape that has been intricately interwoven into his grey robe. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother.

Ideals: Philantrophist, Persistence. Bonds: Immigrant, Family. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Lance Langdon, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Jocelyn Yeardley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Jocelyn Yeardley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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