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NPC Generator

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Advanced [show]


Kyle Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant hazel.

Personality: He has always had a great fascination with Human culture. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Kyle was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Racist. Bonds: Military, Attractive, Nature. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Kyle Redfield, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Clapham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black deerstalker hat and black clothes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Mayor

Voice: American accent

Attributes [hide]

Bertram Clapham, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. With a patchy red beard and wild red hair. His brown eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Hunter was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and money/treasure

Ideals: Justice, Persistence. Bonds: Attractive, Rich, Job. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Springfield, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 8 (-1)17 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carnelian (30 gp).


Social Check DCs


Heward Easton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His brown hair is long and unkept. His green unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered writing. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly, Disease, Shy, Insomniac. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Heward Easton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)14 (+2) 5 (-3)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Blue sapphire (600 gp). Iolite (40 gp). Amber (50 gp).


Social Check DCs


Shane Beverly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He has red hair. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many dire rats want him driven away.

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Shane Beverly, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 12 (+1)7 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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