Heward Badger, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a large black jacket. He keeps his red hair in a flapper bob. His hazel unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Carter profession.
History: Heward was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Flaws: Ugly, Disease, Shy, Addict. Bonds: Job, Family. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp.
Alexandre Colby, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his blonde hair well, parting it to the left. His eyes, though not visible through his cowl, are hazel.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A deep hatred of dire rats; and to be a baker again
Ideals: Disciplined, Joker. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp.
Odo Harley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely blue suit with white socks and a vest with buckled shoes. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of eastern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: He feels threatened by others; and retire the richest man in the east
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Orc, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Deep green spinel (130 gp). Banded agate (6 gp).
Bertram Sutherland, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears baggy violet pantaloons and a blue scarf. He wears his blonde hair down. His gray eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it
Ideals: Logical, Gifted. Bonds: Religious, Criminal record, Rich. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
Solomon Hallewell, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is renowned for his bright grey suits and hats. He is tall, broad shouldered and powerfully built. He wears a broad hat to cover his moderate length white hair. His hazel eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments
History: He comes from a rich western family. A few years later when the south was not economically sound they moved to his current location. He was granted arcane powers by his dying brother.
Motivation: Wants to raise his children well; and he is greedy
Ideals: Gifted. Bonds: Rich, Immigrant, Family. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
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