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Advanced [show]


Gerard Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise blue.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Blakely, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 9 (-1)5 (-3)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Sardonyx (80 gp). Peridot (80 gp).


Social Check DCs


Gilbert Deighton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears red leather gloves, a red jacket, and tight pants. His skin is also unnaturally pale. He keeps his brown hair in a pixie cut. His eyes are blue and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Deighton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: He was born in the west. Gomory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gomory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy, Hedonist. Bonds: Immigrant, Criminal record. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Gomory Gladstone, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is wearing a long, yellow, dusty cloak. His brown hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Athletic, Optimist, Fighting. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Balimaar Weld, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Soames, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a faded coat and loose pants complete with feathered hat. His clothes are grease stained in places. He wears a feathered hat to hide his balding. His eyes are blue and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: Diggory was born the youngest of three triplets. Diggory was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Dilettante. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Diggory Soames, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Red-brown spinel (110 gp). Deep blue spinel (600 gp). Fiery yellow corundum (500 gp).


Social Check DCs

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