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Advanced [show]


Norman Elton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears just a tan suit. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a forest tribe. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he's in love

Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Has a crush, Job. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Norman Elton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 3000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Bernard Cotton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. His auburn hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out north to avoid the crime he committed. After months of barely getting by, Bernard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Cotton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Bloodstone (70 gp). White pearl (160 gp). 3 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, green cloak. His golden hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He used his abilities to travel the world and help people.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Guy Dalton, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)8 (-1) 18 (+4)18 (+4)
Skills Nature +1, Performance +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Magnifying glass. 1 Average lock. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Shane Prescott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. His silver hair is lengthy. His brown eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and wants to raise his children well

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Shane Prescott, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 14 (+2)9 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10000 cp. Blue star sapphire (700 gp). Red garnet (70 gp).


Social Check DCs


Dean Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His hair is blonde and very short. He has green eyes and a red hat with a pastel feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Fighting, Joker. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Dean Enfield, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1800 sp. Fire opal (500 gp). 7 Acid flasks. 3 Antitoxin.


Social Check DCs

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