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NPC Generator

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Advanced [show]


Randal Rodney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Gardener. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He enjoys reading and quiet.

History: The child of a Engraver, who enjoyed hunting, Randal was taken on many hunting expeditions. He worked as a nervous Gardener and found it very stressful. He then took over the family business and is one of the better Gardener for hire.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Artistic, Logical. Bonds: Job, Nature. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Rodney, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Infernal, Giant, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: Born in the east to a Bowyer, Anselm learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up sai and armor he uses now. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to prove his worth to the world

Flaws: Insane, Impulsive. Bonds: Military, Job, Nature. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Anselm Westcott, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple brown robe with tan stripes complete with hood. His white hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small island village. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Justice. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Bather

Voice: Stutters

Attributes [hide]

Patrick Bradshaw, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 8 (-1)18 (+4)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair is short and chestnut. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and doesn't want to be a sage and was forced into it by his family

Ideals: Joker, Gifted. Bonds: Attractive, Family, Rich. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Godfrey Gentry, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp. 1 Everburning torch. 1 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Frederick Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy white suit. His black hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them

History: The child of eastern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Frederick Gentry, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 5000 sp. Silver pearl (100 gp). Chalcedony (40 gp). Fire opal (800 gp). 1 Minor magic item.


Social Check DCs

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