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Advanced [show]


Lance Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a yellow suit, red shirt, and brown tie. He has wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Insomniac, Antagonistic, Disease. Bonds: Immigrant, Has a crush. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Lance Kimberly, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (200 gp). Azurite (10 gp). Sardonyx (60 gp).


Social Check DCs


John Everleigh, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

John Everleigh, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. Golden yellow topaz (600 gp). Eye agate (6 gp).


Social Check DCs


Trym Pickering, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. With bright auburn hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: This man loves dancing and to teach people dancing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Pickering, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Anselm Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His long chestnut hair reaches down to his waist. He has gleaming, smiling amber eyes.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: Money/treasure; and to reunite with his absent mother

Flaws: Impulsive, Mundane, Antagonistic. Bonds: Family, Rich. Occupation: Sailor

Voice: American accent

Attributes [hide]

Anselm Adley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. Star rose quartz (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and dresses like a well dressed Mercenary does. His left hand appears badly burned and disfigured. He wears his golden hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He became a Mercenary soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he is content

Flaws: Mundane. Bonds: Job, Religious, Enemies. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Tim Charlton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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