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NPC Generator

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Advanced [show]


Bertram Copeland, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. His brown hair, when down, is lengthy. His eyes are brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He then took over the family business and is one of the better Miller for hire.

Motivation: To be a Actor again; and he is unsatisfied with his job

Ideals: Fighting, Disciplined. Bonds: Attractive, Job, Military. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Bertram Copeland, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: Emerald (1300 gp). Eye agate (6 gp). Sardonyx (50 gp). Onyx (50 gp).


Social Check DCs


Drogo Snape, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he wears a well pressed and immaculate suit (or dress). He wears his silver hair up in a very large beehive style do. His skin is flawless and his amber eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also is a firm believer in the manly ideal.

History: Drogo was born with his father's beautiful face. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Layabout

Voice: German accent

Attributes [hide]

Drogo Snape, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Gerald Compton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. With a patchy golden beard and wild golden hair. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: Born in the east to a Painter, Gerald learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He struck the Painter job and began his own company from there.

Motivation: Many brigands want him driven away.

Ideals: Athletic, Gifted. Bonds: Religious, Job, Enemies. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Gerald Compton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 4 Smokesticks.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown cloak and cross-gartered red stockings. His hair is chestnut and curly. This hazel eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Jeweler, but he got bored and became a Stylist. He inherited the family business which he has now maintained for 10 years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a jeweler again

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Ernest Graham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)7 (-2) 16 (+3)17 (+3)
Skills Insight +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 1 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Hubert Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair up. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Layabout, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Hubert Braxton, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 6 (-2)14 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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