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Advanced [show]


Gilbert Hamilton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a brown suit. His brown hair is lengthy and is close to two feet long. His blue eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Gilbert Hamilton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Arnold Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His brown hair is heavily combed to the right. His violet eyes are slightly larger than normal.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast forest. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To be a Hunter again; and he desires power and/or immortality

Flaws: Secretive. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Arnold Sharps, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Denholm, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey shirt with thin red vertical stripes and black pants. His auburn hair is still thick. He has a dull look in his gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Denholm, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 18 (+4)11 (+0)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Conrad Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He wears his silver hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. Conrad was born on a far eastern island where he grew up under the tutelage of his father, an expert Interpreter. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Attractive, Adventurer. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Rutland, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears black leather gloves, a black jacket, and tight pants. His auburn hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his mother's forge. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Greedy, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Hunter Blakeley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs

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