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Advanced [show]


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in red turtlenecks beneath a violet coat with blue slacks and is in decent physical shape. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Layabout mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Poor, Has a crush. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Cooper, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dustin Gyula, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear red pants and tee shirts. His deerstalker hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of illithids once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He wants revenge against illithids; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Dustin Gyula, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Black pearl (200 gp).


Social Check DCs


Adelard Barclay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish silver hair is in a traditional bowl cut. This brown eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Rich, Enemies, Slave, Adventurer, Family. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Adelard Barclay, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)9 (-1) 8 (-1)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. He has dyed his greying black hair a little too much giving a sharp black color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anthony's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and many gnolls want him driven away

Flaws: Antagonistic. Bonds: Attractive, Poor, Religious, Enemies. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Anthony Ryley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Stealth +0
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Blythe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears green leather gloves, a green jacket, and tight pants, and his gloved hand is found clutching a club. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with unlife at a very young age, Henry has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Slave, Rich. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Blythe, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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