Gerald Denholm, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a ceremonial dagger. He has brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Rich, Family. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Aldous Beitz, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.
History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Human people.
Flaws: Racist. Bonds: Enemies, Attractive, Mentor. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Giant, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp.
Bertram Richie, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is typically in his Mortician uniform. He has a very tight haircut. His violet eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He is content.
Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Job, Military. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Solomon Benson, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: Sold as a small child to a wizard, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Bonds: Adventurer, Religious, Mentor, Slave. Occupation: Priest
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Simon Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the west. He invites people to come help in his community garden.
History: He was born in the west. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Pacifist, Philantrophist. Bonds: Rich, Slave, Immigrant. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
