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NPC Generator

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Advanced [show]


Drogo Watson, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His hair is long and chestnut with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He has blue eyes.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Watson, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dean Marleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing colorful clothing, dressed as a Marshal. He is an epitome of beauty. His blonde hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small desert village. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He became a Marshal soon after.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Opinionated. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Job. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Dean Marleigh, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 7 (-2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Byron, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears tattered old clothes. He sports a flattop hair cut. His brown eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with music.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered east to less war torn lands. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Ideals: Artistic. Flaws: Ugly, Shy, PTSD. Bonds: Military. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Ernest Byron, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Peter Snape, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is long and brown with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Peter was born on a far western mountains where he grew up under the tutelage of his mother, an expert Butcher. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism, Gifted. Bonds: Military, Immigrant. Occupation: Butcher

Voice: American accent

Attributes [hide]

Peter Snape, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)6 (-2) 18 (+4)4 (-3)
Skills Intimidation -1, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Snowdon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears brown trousers with white and red striped suspenders. He wears various colorful collared shirts. He keeps his black hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Fletcher, but he got bored and became a Barkeep. He has drifted from career to career and currently works as a Barkeep.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Logical. Flaws: Addict, Hedonist, Insane. Bonds: Job. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Snowdon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)5 (-3) 18 (+4)10 (+0)
Skills Athletics +6, History -1
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +1

Possessions: Onyx (80 gp). Black pearl (900 gp). Rose (80 gp). 1 Simple lock. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs

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