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Advanced [show]


Odo Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. His tied-back hair is chestnut. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Odo Gladstone, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Druidic, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Odo Home, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His blonde hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Odo Home, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Solomon Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. His eyes are a pleasant green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor, Enemies. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Solomon Marlee, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dean Kinsley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair is long and unkept. He has a dull look in his violet eyes.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Flaws: Ugly, Disease, Shy. Bonds: Slave. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Dean Kinsley, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He has a long white beard with little hanging trinkets. His fierce hazel eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his poetry dream.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and human compassion

Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Fawcett, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 8
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. Pink pearl (110 gp).


Social Check DCs

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